ooc.

18+ only

please don't approach me for rp if you're under 18 ooc; 21+ strongly preferred. i'm okay with child characters, as long as ic interactions remain age-appropriate (no nsfw, no weirdness.) writer is 30+.

RP TAG = IC

you can assume i'm in character when i have the rp tag on. if not, please send a tell first! i do idle occasionally.

CONTENT & THEMES

dark & mature themes are likely. shipping & e/rp are fine if the context makes organic narrative sense. neither are on my rp wishlist, but i'm tentatively open to both if an ic romance develops over time (expect me to be very slow to ship with, if at all.) they're poly-friendly.

LORE COMPLIANCE

this character is at least mostly lore-compliant. that said, i'm not a lore expert and i'm unfussed about compliance in general. "rule of cool" applies here.

RESPECT

mutual respect for writers and their concepts is super important to me. this character is not a "good" person. ic ≠ ooc is especially important here. dni if your character fetishizes the lgbtqia+ community (no f+/futa characters), or if you're racist/bigoted/etc.

yes.
m/d/rp + st & lt rp • combat/action • adventure & dungeoneering • slice of life • discussing rp ooc ♡
discuss.
kidnapping • major injury • criminal activities • past & prior relationships • ic shipping & romance
naur.
ooc romance or e/rp • non-con/sa themes • lgbtqia+ fetish (futa/f+) • ooc underage • perma-death

cassian is usually chill, personable, smalltalk-friendly; but he's also both aggressive and vindictive. there is a mean bone in his body, especially re: contempt toward loxley.i have to add this rule because people seem to like to make a show of disrespecting them in public: consider whether openly antagonizing violent criminals is realistic and appropriate for the setting. if you escalate a situation in a place where it would be rude OOC for cassian to respond aggressively (in venues, at events, etc.), i will either ignore your reply or end the rp.

about.

personality. surprisingly easygoing, for the most part—usually to the point of callous flippancy—and something about the breeziness of his demeanor hearkens back to the rugged quality of the dalmascan desert. he's very "do or die," in his peculiar skulking way—willfully but nonchalantly productive & action-oriented. guarded; particularly difficult to rattle, especially outwardly. the result of years attendant to an empath: he makes certain that no one ever knows (for sure) what he wants.vain, though quintessential to the dark aesthetic sensibility common among rogues. he might not always be clean or well-dressed apropos to his line of work (though he prefers both), but his appearance is always well-minded & assembled with care. his ego is an interesting thing—not often pierced, but easily slighted, and just how much of this offense is genuine remains another deliberate mystery.a shadow-dweller & seasoned spy, he's perceptive and retains nearly as much as he sees. he can be probing in conversation, and tends to follow lines of inquiry through to the end (accompanied by a great deal of questions.) this can overturn to obsession—not just with people; with , causes, ideals—or an equally single-minded vengeance if crossed.he's markedly halting and judicious with the way information changes hands: especially names. he'll purposely get acquaintances' names wrong, and nicknames are common even when unnecessary.while not particularly trustworthy, he's faultingly loyal because he deeply values his word. contracts made are contracts kept, and an owed debt can come to equal a lifelong commitment to payment, in whatever form it takes.

the thing about a star collapsing is
that it knows neither that it's a star
nor in collapse. Everything is stardust

 EVERYTHING ESSENTIAL. 


alias. cassian solidus
age. adult (approx 48)
ethnicity. dalmascan rava viera
pronouns. he/they
romanceable? no; lovelorn
occupation. resistence spy, assassin, organized crime retainer.
residence. A private—and expensive—studio penthouse in ul'dah, juuust far enough from his employer's home to be inconvenient.

  • his left eye is damaged—the iris an aetheric white. low vision; blurry, but not blind. an old curse scar, it affords him iffy nightvision as well as a crisp aethersight when casting, which is rarely. there's similar depigmentation in his left ear and the hair near his face on that side.

  • freckled across the nose and shoulders, dense but subtle; the sort of helter-skelter speckling that comes from raw sun exposure. heavily tattooed arms, chest, & neck.

  • the undersides of BOTH ears are white, visible only when they turn to catch sound, as when listening closely.

  • fairly soft-spoken and trends toward silent observation; voice often rasps or breaks. you might be the firs person he's talked to today. struggles with upspeak—ie. he has a rising inflection and tends to intermittently interspace statements? with question marks?

about.

LIKES


gossip, bonus if you found it eavesdropping. hot baths, saunas, hot springs, and onsens. various recreational drugs. playing cards; any game, really. tobacco blends. most kinds of tea—nearly all; especially earl greys & chai. combat—the sporting kind, but points for dirty fighting. skulking, lurking in shadows. has a learned appreciation for poetry; partial to haiku. myth, legend, folklore, and history, particularly the true kind. lowkey has a weak spot for dungeon-dive style adventures and travel tales. people-watching. puzzles, games, cyphers & tricks. oddly, runography.


DISLIKES


thunderstorms & their sudden atmospheric pressure. the smell of ozone. reading—but not just books; menus, flyers, papers, letters, anything. topics in agriculture, except for floriography and other non-crop botany. smalltalk. most magitech (he's also suspicious of complex or ancient magic, unless it's a written kind), especially garlean. ceruleum. ugly monsters/creatures.

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i. non-player cast.


a compendium, for story context.

  • valor solidus. knight-scholar spymaster and master-of-crows. bro energy; always seems to be a little bit busy—doing a task, or on the way to do a task, etc. fair-skinned, muscular, buzzcut.

  • augustine eland. cassian's younger brother. a permanent resident of sharlayan, studying the historical geographical diffusion of different modes of magical practice. dark-skinned, blue eyes, stocky, dreds.


  • meyrune. the horse. spirited and can be difficult to manage. mare; grey coat, dark mane.

  • shrike. the coyote. slender, scarred and cowardly; often bug-eyed. male, dark pelt.

ii.


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iii.


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hooks.

i. because i liked you better

you know something about dynamis—maybe you know a lot about dynamis (maybe it's even your field of study,) or maybe you're just an adventurer who happened upon an old tome or piece of parchment treasure that contains some useful information about a mysterious form of emotion-based magic that's new to you. whatever the case, you found yourself talking about it... and now you have his undivided attention.


ii. in blackwater woods

note: this hook is recurring, but not always active.

every so often, cassian is beset by a mysterious sickly malaise marked (to those who can see it) by an almost virulent surge of volatile internal aether. he'll insist that everything is fine, but his cough & torpor very obviously suggest otherwise.


iii. origins of violence

you're just a regular person—you have limited, if any, ties to the criminal underworld, but you do need something done. something... untoward. murder, theft, spywork, blackmail—or maybe you're just looking for the mob; honestly, you might not even know where to turn for a job like this (how does someone hire a hitman in eorzeza, anyway?) but this guy looks like he might know the answer.

at a glance...

  • chainsmoker. pre-rolls a custom blend, more often than not; usually smells more like herbs than burnt tobacco, unless he's smoking something gifted or purchased as a treat. smokes constantly, and if he can't, he gets (tactfully) antsy, like he needs something to do with his hands. will get annoyed if he has to light his own cigarette, but will also get annoyed if you try to light his ciagrette for him. it's not youthis is unwinnable.

  • blends in. he's therehe's not invisible, not cloaked in shadow, but he does a great job of blending in, despite the care he takes with his appearance.

  • slinky. his gait is an artful slink, head down and angled. the same watchful prowl as a big catan elegant, velvety stride, gaze creeping. it can be off-putting in an unplaceable way.

  • aethersight. almost normal. his aether churns; sieves itself constantly. tiny motes of corruption appear, then are swallowed by the abundance of regular aether. under unremarkable circumstances, it's never enough to catalyze actual change.

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A Moment's Peace - Motoi Sakuraba